Saturday, April 9, 2011

How I'd make Nintendo VS Capcom work

I've read a couple stories lately about the concept of a Nintendo VS Capcom being brought up in interviews with Nintendo and Capcom executives.

Most fans worry about how the endless cast of characters would be balanced. I'll share my Ideas because I'm bored to death at work.

Art Style

The game definitely needs to be sprite-based. The art style needs to be cartoony, with a 16 bit feel, preferably hand-drawn. Ooh! I know, make it like Paper Mario! The good thing about this style is that back in the day most games adhered to a standard scale for characters and levels. Large levels with small sprites would provide for really creative level design and would provide for bonus levels and even boss battles.

Roster

Emphasis should be on characters from all genres, with only a handful of characters from actual fighting games. Obscure characters are a must. Different "costumes" would be awesome, especially with older characters like Mario and Mega Man, who have changed their designs over the decades.

Format

Some say "Make it like the VS series" (IE. Marvel VS Capcom), some say "Make it like the Super Smash Bros. series. My humble proposal: Make it like Pocket Fighter (A.K.A. Super Gem Fighter Mini Mix). This game had a clever way of balancing Street Fighter, DarkStalkers and Red Earth characters: Make them disarmingly cute.

Extras

Besides the brawling, the game should feature stages where the characters can do what they do best: There could be a platforming game, A shooting game where Mega Man and Samus can decide who is the master of the arm-cannon, and other options that don't directly involve punching your opponent repeatedly. These could be implemented in the form of boss battles.

Now that we're taking Pocket Fighter as an example, a Puzzle Fighter (only, like, the best puzzle game ever) mode could be included.

Platform

This game should be made for portable platforms. This would justify a simpler game, which would make it easier to balance all the content. I'm leaning towards the Nintendo 3DS but that may be because I'm an absolute fanboy.

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