Saturday, January 23, 2010

Guinness World Records: The Videogame

You know those crappy licensed shovelware games you see in the video games isle? They put pictures of popular cartoons in the cover to catch the clueless relative's eye, and then they see the price tag and BAM. Sold. That is their whole marketing strategy, and it works.

They work so well that a close relative, who I’ve warned about these on several occasions, got Guinness World Records: The Videogame for my kids this Christmas. Although I understand the poor variety when purchasing gifts in Christmas eve, plus spending a whole lot of dough on extra controllers, nunchucks and motion-plus-es can somewhat justify this decision.

However, a Wii Points card would've been a far better choice. I failed to mention that to her as an alternative. I SO want Bit.Trip!

Anyways, on the subject of this rant: GWR:TV. When we first played it, we all got a very bad impression. I put down the Wii-mote and went to the Interwebs to see what I could find about it. What I found was disturbing, it had gotten decent ratings from most magazines and gaming sites! According to them the minigames were fun.

So I went and played it again, thinking, maybe I was a bit biased by the fact that it’s clearly shovelware just by looking at the box. Or maybe I was judging the game by the completely ambiguous menus and interface. I navigated through the game menus by trial and error and fired up one or two games. I was decided not to let the use of hideous avatars in a system that has an excellent built-in avatar system (They’re called Miis) cloud my vision of what could be an awesome game. The horrible announcer (Ben Stein would’ve been better) was constantly muffled by the constant groans of my kids when they clicked something expecting this and that happened, this was more often that I expected thanks to the fact that all cursors look alike. Maybe they should’ve taken a clue from the Wii’s system menu, in which every cursor (hand) is clearly numbered. To this point I’m still not sure how the player select screen works, does the system assign the avatar to the controller that clicks it or are they assigned in order they are chosen? I swear it was either way every time I tried. I totally don’t get it why they have to be so creative when half the game has been built for them already.

First we played “Highest Videogame score”. It was an OK Geometry Wars-ish shooter. Then it was “longest nails”. Gross. You get to follow the “nail” with your cursor and if you wander too far it breaks. It was actually fun. Creepy, disturbing family time fun. Then a few more but those were crap, either the concept was stupid, the controls were awkward or it was boring. Keep in mind none of these games are coo-op or VS. You have to take turns. Kids love that. After all players have taken their turns player one goes back on again. You never get a sense of “Yay! We’re done playing this one!” Instead you have to “cancel” out of the game, which can be done at any point, perfect for quitting halfway through and leaving the middle-child out. That way he’ll hate you all when he grows up. He will kill you and stay in your home living off your social security checks.

There is a sense of competition in which at the end of a “session” the one with the best record gets to be on the spotlight (literally). No “You win!” Instead you are treated to a scene of your nasty butt-ass-ugly avatar breakdancing. I wish I hadn’t won.

In conclusion (because it can be hard to read sarcasm) the game sucks. It starts sucking the moment you turn it on and the suckage is so great you will not get to the “game” part. And if you do, it’s not worth all the suck. If you want a 10 dollar game, there’s plenty in the Wii shop channel. Good games. Avoid this crap, no matter what IGN or any of those gaming sites say. They have played so many games the crap ones start to outweigh the good ones within what constitutes a “decent game”. I mean if this game gets a 7, it means there’s a whole lot of games that are 6 times worse out there! The thought alone is scary. Also they don’t pay for these games, so the “I got ripped off” factor is not there. In my world, if I'd rather play Wii Sports, the game is a waste of money.

Allright, I’m off to play Wii Sports Resort Bowling with the kids. Good times.

Saturday, January 16, 2010

First Person Tetris: Stop what you're doing!

Go play First Person Tetris now! GO! You can read the next paragraph later!

Done? Are you dizzy? Cool, huh? Gotta love the Type-3 soundtrack and the VHS tapes on top of the scan line ridden TV! I scored 500 on my first try, post a comment with your high scores!

It's jewels like these that prove there is still hope on the Interwebs. Sure, the whole spinning your 15-years-ago bedroom thing appears to be a random novelty, but the truth is that it adds a whole new level of depth to the game as the image becomes a blur when rotating, and then it takes an instant or two to "adjust" to the new up. This forces you to make a quick decision, rotate fast, and hope you're done in time to land where you meant to. It's neat because I bet you never visualized yourself as the landing tetrominoes.

Monday, January 11, 2010

In your Face

Yo, listen up everybody. Facebook is NOT a gaming platform!

Honestly, guys, there are WAY better games out there! Stop this madness! I mean, sure, some of the games in Facebook can be a little fun, and the social aspect to them is pretty neat and addicting, but the whole thing has gotten out of hand!

This morning I got a "friend suggestion" from FB and decided to click the "see all" link, because at times that's how I find people I've forgotten about. What do I get? A long list of random people! And I know these are people who my friends have befriended only to have more energy on Mafia Wars or more coins on Yoville. I just know.

WHY ON EARTH would you have a stranger as a friend only for Yoville coins? This random guy from halfway across the globe will now have access to your baby pictures! Even if you carefully set all your privacy settings (or make an entirely fake profile), this person will have some sort of access to your profile, but just being "linked" to you I find disturbing.

What's even worse is when people stop using these social networks for, well, socializing, and just play these silly games. I have a couple friends that won't answer my messages or update their status, but I have to constantly "hide" the crap these applications post on their walls! Then there's the fact that sometimes it's THEM posting, not just the application, and some friends I care too much about to "hide" entirely.

All of these games have crappy graphics and little or no playability, some aren't even games. The only "fun" part is sharing with your friends and you're defeating the purpose by sharing it with strangers! And no, you will never get to know this person, you're not making friends.

When I first got into FB I tried playing Yoville only because everyone else was doing it and I figured it must be fun. I blocked the application by the time I knew what it was about. Then it was FarmTown (or was it FarmVille? same crap). I thought it'd be fun since I've always been a fan of the Harvest Moon series. I played for a few minutes and blocked the application. Slow, choppy animations, butt-ugly avatars and this game-mechanic that's obviously designed to spread like a virus: you only advance by recruiting others and logging back on at set periods of time or else you "lose" points or energy or coins or whatever. This logic is used in other web games, but when combined with social networks it becomes lethal. Last one I tried was Battle Stations, which promised to be more fun as it featured console-RPG-ish battle sequences and PVP gameplay. In the end it's the same concept with a different GUI.

So (based on this trend) here's a step-by-step review of every other Facebook game ever:

  1. You make a butt-ass-ugly avatar
  2. You note there is no "winning" or "losing" in this game, still you refer to it as a "game"
  3. You gather resources/amass wealth/dress up real pretty/level up
  4. You are told if you invite your friends you will get free gifts/more energy/cuter clothes/coins
  5. You invite your friends
  6. You realize you don't have enough friends
  7. You begin to hate the friends that don't join your neighborhood/crew/kitchen/gang/army
  8. You do some strategic googling
  9. You join the "-=GET 10000 energy per hour JOIN to find out how - IT WORKS!=-" group on FB and befriend all the members
  10. You start ignoring posts from family and friends as you quickly scan your wall for fish/cakes/ammo
  11. You realize one of your fake friends is a pedophile
  12. You realize all your efforts are still not enough and whip out your credit card for some easy coins/energy/rare items/cows
  13. You run out of energy and set a timer to come play again when it's restored
  14. Repeat from step 3

If you want to play cool games on your computer go to Newgrounds and check out the near infinite amount of awesome games they got that do not require you to recruit friends or get addicted. There are several such pages, just Google them up.

Here's a quick list of specific games you might wanna try:

I'm stumped at the moment but these should keep you busy. Just... stay away from these FB "games"!

Friday, January 1, 2010

Press start to continue.

Hey, happy 2010 everybody!

I just wanted to let you all know Downcast is not dead! I have a long list of articles and reviews I will be writing soon. So don't forget to tell your friends, subscribe to the RSS feed and become a fan on Facebook!